#include "BallSketcher.h"
#include "SketcherHelper.h"

BallSketcher::BallSketcher(Ball * ball) {
	this->ball = ball;
}

void BallSketcher::draw() {
	Position * ballPosition = this->ball->getPosition();
	float ballRadius = this->ball->getRadius();
	SketcherHelper::getInstance()->drawCircleFromSurface(ballPosition,ballRadius,this->ball->getSurface());
}

BallSketcher::~BallSketcher() {
	delete this->ball;
}
